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VR
2010
IEEE
235views Virtual Reality» more  VR 2010»
15 years 4 months ago
VirtualizeMe: Real-time avatar creation for Tele-Immersion environments
VirtualizeMe introduces a new design for a fully immersive TeleImmersion system for remote collaboration and virtual world interaction. This system introduces a new avatar creatio...
Daniel Knoblauch, Pau Moreno Font, Falko Kuester
GLOBECOM
2010
IEEE
15 years 3 months ago
Frequency-Domain Oversampling for Zero-Padded OFDM in Underwater Acoustic Communications
Although time-domain oversampling of the received baseband signal is common for single-carrier transmissions, the counterpart of frequency-domain oversampling is rarely used for mu...
Zhaohui Wang, Shengli Zhou, Georgios B. Giannakis,...
ECMDAFA
2009
Springer
119views Hardware» more  ECMDAFA 2009»
15 years 3 months ago
Managing Model Adaptation by Precise Detection of Metamodel Changes
Technological and business changes influence the evolution of software systems. When this happens, the software artifacts may need to be adapted to the changes. This need is rapidl...
Kelly Garcés, Frédéric Jouaul...
TOG
2010
126views more  TOG 2010»
15 years 14 days ago
Automatic generation of destination maps
Destination maps are navigational aids designed to show anyone within a region how to reach a location (the destination). Handdesigned destination maps include only the most impor...
Johannes Kopf, Maneesh Agrawala, David Bargeron, D...
EGH
2011
Springer
14 years 5 months ago
VoxelPipe: A Programmable Pipeline for 3D Voxelization
We present a highly flexible and efficient software pipeline for programmable triangle voxelization. The pipeline, entirely written in CUDA, supports both fully conservative and ...
Jacopo Pantaleoni