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HPDC
2010
IEEE
13 years 11 months ago
Multi-GPU volume rendering using MapReduce
In this paper we present a multi-GPU parallel volume rendering implemention built using the MapReduce programming model. We give implementation details of the library, including s...
Jeff A. Stuart, Cheng-Kai Chen, Kwan-Liu Ma, John ...
SIGGRAPH
1994
ACM
14 years 1 months ago
Computer-generated pen-and-ink illustration
This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It i...
Georges Winkenbach, David Salesin
APVIS
2008
13 years 11 months ago
Dynamic Shader Generation for Flexible Multi-Volume Visualization
Volume rendering of multiple intersecting volumetric objects is a difficult visualization task, especially if different rendering styles need to be applied to the components, in o...
Friedemann Rößler, Ralf P. Botchen, Tho...
USENIX
2001
13 years 11 months ago
Design and Implementation of the X Rendering Extension
The 2000 Usenix Technical Conference included a presentation outlining the state of the X rendering environment and the capabilities necessary to bring X into the modern world. Du...
Keith Packard
CVRMED
1997
Springer
14 years 2 months ago
Simulating arthroscopic knee surgery using volumetric object representations, real-time volume rendering and haptic feedback
A system for simulating arthroscopic knee surgery that is based on volumetric object models derived from 3D Magnetic Resonance Imaging is presented. Feedback is provided to the us...
Sarah F. Frisken Gibson, Joe Samosky, Andrew B. Mo...