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CVPR
2001
IEEE
16 years 8 months ago
3D Head Tracking Using Motion Adaptive Texture-Mapping
We have developed a fast robust 3D head tracking system based on rendering a texture-mapped cylinder. In order to handle the variable frame-to-frame motion changes, the system use...
Lisa M. G. Brown
ICIP
2008
IEEE
16 years 8 months ago
Peer-to-peer multicast live video streaming with interactive virtual pan/tilt/zoom functionality
Video streaming with virtual pan/tilt/zoom functionality allows the viewer to watch arbitrary regions of a high-spatial-resolution scene. In our proposed system, the user controls...
Aditya Mavlankar, Jeonghun Noh, Pierpaolo Bacciche...
ICIP
2005
IEEE
16 years 8 months ago
A spatial image hierarchy for compression in image-based-rendering
Image-based rendering (IBR) systems create photorealistic views of complex 3D environments by resampling large collections of images captured in the environment. The quality of th...
Daniel G. Aliaga, Ingrid Carlbom
PLDI
2009
ACM
16 years 6 months ago
A decision procedure for subset constraints over regular languages
Reasoning about string variables, in particular program inputs, is an important aspect of many program analyses and testing frameworks. Program inputs invariably arrive as strings...
Pieter Hooimeijer, Westley Weimer
ICSE
2004
IEEE-ACM
16 years 6 months ago
Architecting and Implementing Versatile Dependability
Distributed applications must often consider and select the appropriate trade-offs among three important aspects ? fault-tolerance, performance and resources. We introduce a novel ...
Tudor Dumitras, Deepti Srivastava, Priya Narasimha...