Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
A rendering is an abstraction that favors, preserves, or even emphasizes some qualities while sacrificing, suppressing, or omitting other characteristics that are not the focus o...
Bruce Gooch, Peter-Pike J. Sloan, Amy Gooch, Peter...
We present a dynamic inference algorithm in a globally parameterized nonlinear manifold and demonstrate it on the problem of visual tracking. An appearance manifold is usually non...
An image overlay system is presented to assist needle placement in conventional CT scanners. The device consisting of a flat LCD display and a half mirror is mounted on the gantry....
Gabor Fichtinger, Anton Deguet, Ken Masamune, Emes...