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BILDMED
2008
206views Algorithms» more  BILDMED 2008»
13 years 11 months ago
Hatch Textures for Virtual Endoscopy
Abstract. We present an illustrative rendering extension for virtual endoscopy to enhance depth perception. For this purpose different hatch textures are applied and their ability ...
C. Schaller, Daniela I. Wellein, Silvia Born, Dirk...
GRAPHICSINTERFACE
2000
13 years 11 months ago
Incremental Triangle Voxelization
We present a method to incrementally voxelize triangles into a volumetric dataset with pre-filtering, generating an accurate multivalued voxelization. Multivalued voxelization all...
Frank Dachille, Arie E. Kaufman
CGF
2008
85views more  CGF 2008»
13 years 10 months ago
Stylized Vector Art from 3D Models with Region Support
We describe a rendering system that converts a 3D meshed model into the stylized 2D filled-region vector-art commonly found in clip-art libraries. To properly define filled region...
Elmar Eisemann, Holger Winnemöller, John C. H...
CVGIP
2006
123views more  CVGIP 2006»
13 years 10 months ago
Modeling hairy plants
The appearance of computer generated plants has improved significantly due to recent advances in both modeling and rendering. In this paper we describe a system that further impro...
Martin Fuhrer, Henrik Wann Jensen, Przemyslaw Prus...
IJVR
2007
131views more  IJVR 2007»
13 years 9 months ago
From Physics-based Simulation to the Touching of Textiles: The HAPTEX Project
—While the animation and rendering techniques used in the domain of textile simulation have dramatically evolved during the last two decades, the ability to manipulate and modify...
Nadia Magnenat-Thalmann, Pascal Volino, Ugo Bonann...