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ICCS
2005
Springer
14 years 3 months ago
MC Slicing for Volume Rendering Applications
Recent developments in volume visualization using standard graphics hardware provide an effective and interactive way to understand and interpret the data. Mainly based on 3d text...
A. Benassarou, Eric Bittar, N. W. John, Laurent Lu...
IEEEMSP
2002
IEEE
181views Multimedia» more  IEEEMSP 2002»
14 years 2 months ago
Combining stereo and visual hull information for on-line reconstruction and rendering of dynamic scenes
—In this paper, we present a novel system which combines depth-from-stereo and visual hull reconstruction for acquiring dynamic real-world scenes at interactive rates. First, we ...
Hartmut Schirmacher, Ming Li, Marcus A. Magnor, Ha...
VRCAI
2009
ACM
14 years 4 months ago
Context aware, multimodal, and semantic rendering engine
Nowadays, several techniques exist to render digital content such as graphics, audio, haptic, etc. Unfortunately, they require different faculties that cannot always be applied, e...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
NPAR
2000
ACM
14 years 2 months ago
Stylized rendering techniques for scalable real-time 3D animation
Researchers in nonphotorealistic rendering (NPR) have investigated a variety of techniques to simulate the styles of artists. Recent work has resulted in methods for pen-and-ink i...
Adam Lake, Carl Marshall, Mark Harris, Marc Blacks...
NPAR
2006
ACM
14 years 3 months ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein