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JCP
2006
104views more  JCP 2006»
13 years 10 months ago
Symmetric Active/Active High Availability for High-Performance Computing System Services
Abstract-- This work aims to pave the way for high availability in high-performance computing (HPC) by focusing on efficient redundancy strategies for head and service nodes. These...
Christian Engelmann, Stephen L. Scott, Chokchai Le...
PAAMS
2010
Springer
13 years 8 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
RAID
2010
Springer
13 years 8 months ago
A Data-Centric Approach to Insider Attack Detection in Database Systems
The insider threat against database management systems is a dangerous security problem. Authorized users may abuse legitimate privileges to masquerade as other users or to maliciou...
Sunu Mathew, Michalis Petropoulos, Hung Q. Ngo, Sh...
CVPR
2012
IEEE
12 years 12 days ago
Modulation transfer function of patch-based stereo systems
A widely used technique to recover a 3D surface from photographs is patch-based (multi-view) stereo reconstruction. Current methods are able to reproduce fine surface details, th...
Ronny Klowsky, Arjan Kuijper, Michael Goesele
SIGGRAPH
1998
ACM
14 years 2 months ago
A Shading Language on Graphics Hardware: The Pixelflow Shading System
Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity, the other on image quality. Procedural shading is a ...
Marc Olano, Anselmo Lastra