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IJMHCI
2011
249views more  IJMHCI 2011»
13 years 5 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...
NPAR
2010
ACM
14 years 2 months ago
Sisley the abstract painter
We present an interactive abstract painting system named Sisley. Sisley works upon the psychological principle [Berlyne 1971] that abstract arts are often characterized by their gr...
Mingtian Zhao, Song Chun Zhu
HICSS
2008
IEEE
122views Biometrics» more  HICSS 2008»
14 years 4 months ago
Contouring for Power Systems Using Graphical Processing Units
To improve situational awareness in power systems, one useful tool used in control centers is bus (or substation) data contouring. Traditionally, the methods developed have used C...
Joseph Euzebe Tate, Thomas J. Overbye
SI3D
2009
ACM
14 years 4 months ago
Fast high-quality line visibility
Lines drawn over or in place of shaded 3D models can often provide greater comprehensibility and stylistic freedom that shading alone. A substantial challenge for making stylized ...
Forrester Cole, Adam Finkelstein
CGI
2006
IEEE
14 years 1 months ago
Highly Stylised Drawn Animation
Abstract. In this paper we argue for our NPAR system as an effective 2D alternative to most of NPR research which is focused on frame coherent stylised rendering of 3D models. Our ...
Fabian Di Fiore, Frank Van Reeth, John Patterson, ...