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» The High Level Architecture for Simulations
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CASES
2006
ACM
16 years 4 days ago
FlashCache: a NAND flash memory file cache for low power web servers
We propose an architecture that uses NAND flash memory to reduce main memory power in web server platforms. Our architecture uses a two level file buffer cache composed of a re...
Taeho Kgil, Trevor N. Mudge
ISLPED
2009
ACM
168views Hardware» more  ISLPED 2009»
16 years 20 days ago
A 60fps 496mW multi-object recognition processor with workload-aware dynamic power management
An energy efficient object recognition processor is proposed for real-time visual applications. Its energy efficiency is improved by lowering average power consumption while susta...
Joo-Young Kim, Seungjin Lee, Jinwook Oh, Minsu Kim...
ICASSP
2008
IEEE
16 years 18 days ago
Analyzing the scalability of SIMD for the next generation software defined radio
Previous studies have shown that wireless DSP algorithms exhibit high levels of data level parallelism (DLP). Commercial and research work in the field of software defined radio...
Mark Woh, Yuan Lin, Sangwon Seo, Trevor N. Mudge, ...
NOSSDAV
2004
Springer
15 years 11 months ago
Low latency and cheat-proof event ordering for peer-to-peer games
We are developing a distributed architecture for massivelymultiplayer games. In this paper, we focus on designing a low-latency event ordering protocol, called NEO, for this archi...
Chris GauthierDickey, Daniel Zappala, Virginia Mar...
TCAD
2008
103views more  TCAD 2008»
15 years 6 months ago
Using Transfer-Resource Graph for Software-Based Verification of System-on-Chip
The verification of a system-on-chip is challenging due to its high level of integration. Multiple components in a system can behave concurrently and compete for resources. Hence, ...
Xiaoxi Xu, Cheng-Chew Lim