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DAM
2006
116views more  DAM 2006»
13 years 7 months ago
Using graphs for some discrete tomography problems
Given a rectangular array where entries represent the pixels of a digitalized image, we consider the problem of reconstructing an image from the number of occurrences of each colo...
Marie-Christine Costa, Dominique de Werra, Christo...
CORR
2008
Springer
137views Education» more  CORR 2008»
13 years 7 months ago
On the Complexity of Nash Equilibria of Action-Graph Games
Abstract. We consider the problem of computing Nash Equilibria of action-graph games (AGGs). AGGs, introduced by Bhat and Leyton-Brown, is a succinct representation of games that e...
Constantinos Daskalakis, Grant Schoenebeck, Gregor...
CORR
2012
Springer
225views Education» more  CORR 2012»
12 years 3 months ago
The Filter-Placement Problem and its Application to Minimizing Information Multiplicity
In many information networks, data items – such as updates in social networks, news flowing through interconnected RSS feeds and blogs, measurements in sensor networks, route u...
Dóra Erdös, Vatche Ishakian, Andrei La...
ICASSP
2010
IEEE
13 years 7 months ago
A convex relaxation for approximate maximum-likelihood 2D source localization from range measurements
This paper addresses the problem of locating a single source from noisy range measurements in wireless sensor networks. An approximate solution to the maximum likelihood location ...
Pinar Oguz-Ekim, João Pedro Gomes, Jo&atild...
NPAR
2004
ACM
14 years 24 days ago
Rendering complexity in computer-generated pen-and-ink illustrations
We present a method to aid in the generation of pen-and-ink style renderings of complex geometry. Most illustration algorithms focus on rendering a small number of surfaces with a...
Brett Wilson, Kwan-Liu Ma