We present a simple yet effective snapping technique for constraining the motion of the cursor of an input device to the surface of 3D models whose geometry is arbitrarily deforme...
The simulation of large crowds of humans is important in many fields of computer graphics, including real-time applications such as games, as they can breathe life into otherwise...
Simon Dobbyn, John Hamill, Keith O'Conor, Carol O'...
We add assignment operators to languages for epistemic actions, so that change of knowledge and change of facts can be combined in specifications of multi-agent system dynamics. ...
Hans P. van Ditmarsch, Wiebe van der Hoek, Barteld...
Matching people based on their imaged face is hard because of the well known problems of illumination, pose, size and expression variation. Indeed these variations can exceed those...
We introduce a clustering-based method of subpopulation management in genetic programming (GP) called Evolutionary Tree Genetic Programming (ETGP). The biological motivation behin...