Although many QoS management architectures have been recently introduced with a lot of advanced features, they have never been widely used in the existing applications due to the ...
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
Abstract—Many recent router architectures decouple the routing engine from the forwarding engine, so that packet forwarding can continue even when the routing process is not acti...
One of the major premises of P2P systems is to enable fully decentralized collaborative functionalities for supporting work teams and P2P communities. Within collaborative systems,...
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...