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CCECE
2006
IEEE
14 years 1 months ago
A QoS Mapping Rule Builder
Although many QoS management architectures have been recently introduced with a lot of advanced features, they have never been widely used in the existing applications due to the ...
Kim Khoa Nguyen, Brigitte Kerhervé, Brigitt...
NETGAMES
2006
ACM
14 years 1 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...
INFOCOM
2002
IEEE
14 years 20 days ago
Avoiding Instability during Graceful Shutdown of OSPF
Abstract—Many recent router architectures decouple the routing engine from the forwarding engine, so that packet forwarding can continue even when the routing process is not acti...
Aman Shaikh, Rohit Dube, Anujan Varma
AINA
2010
IEEE
14 years 2 days ago
Requirements for Distributed Event-Based Awareness in P2P Groupware Systems
One of the major premises of P2P systems is to enable fully decentralized collaborative functionalities for supporting work teams and P2P communities. Within collaborative systems,...
Fatos Xhafa, Alex Poulovassilis
HCW
1998
IEEE
14 years 4 hour ago
Implementing Distributed Synthetic Forces Simulations in Metacomputing Environments
A distributed, parallel implementation of the widely used Modular Semi-Automated Forces ModSAF Distributed Interactive Simulation DIS is presented, with Scalable Parallel Processo...
Sharon Brunett, Dan Davis, Thomas Gottschalk, Paul...