Abstract. In this paper, we investigated the effects of guided and unguided style VR learning on user attention and retained knowledge. We conducted a study where users performed g...
Jayoung J. Goo, Kyoung Shin Park, Moonhoen Lee, Ji...
In many cases self-calibration is not able to yield a unique solution for the 3D reconstruction of a scene. This is due to the occurrence of critical motion sequences. If this is ...
For efficient collaboration between participants, eye gaze is seen as being critical for interaction. Teleconferencing systems such as the AcessGrid allow users to meet across ge...
This paper discusses issues in modeling C4I and cognitive processes in next generation simulations and applications to Force XXI command and control. We propose a modification to ...
Martin S. Kleiner, Scott A. Carey, Joseph E. Beach
In this paper, we propose a methodology developed in the framework of the VISPO project for engineering a three-layer ontology, based on the conceptualization, integration, synthes...