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» The Implicit Pipeline Method
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SIGGRAPH
2010
ACM
14 years 3 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
ICOIN
2001
Springer
14 years 3 months ago
A 3D Modeling System for Creative Design
We propose a new approach to easily creating 3 0 geometric models. A technique called interactive evolutionary computation (IEC) is introduced to accelerate user’s invention and...
Hiroaki Nishino, Hideyuki Takagi, Sung-Bae Cho, Ko...
PG
1999
IEEE
14 years 3 months ago
Mesh Approximation Using a Volume-Based Metric
In this paper we introduce a mesh approximation method that uses a volume-based metric. After a geometric simplification, we minimize the volume between the simplified mesh and th...
Pierre Alliez, Nathalie Laurent, Henri Sanson, Fra...
IFM
1999
Springer
14 years 3 months ago
Retrenchment and Punctured Simulation
: Some of the shortcomings of using refinement alone as the means of passing from high level simple models to actual detailed implementations are reviewed. Retrenchment is presente...
Richard Banach, Michael Poppleton
KBSE
1998
IEEE
14 years 3 months ago
Specification-based Browsing of Software Component Libraries
Specification-based retrieval provides exact contentoriented access to component libraries but requires too much deductive power. Specification-based browsing evades this bottlene...
B. Fischer