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» The Implicit Pipeline Method
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MEMOCODE
2005
IEEE
15 years 9 months ago
PyPBS design and methodologies
This paper presents results on processor specification from a specialized high-level finite state machine (FSM) language. The language is an extension and enhancement of earlier...
Greg Hoover, Forrest Brewer
96
Voted
MLQ
2002
76views more  MLQ 2002»
15 years 3 months ago
Update Procedures and the 1-Consistency of Arithmetic
The 1-consistency of arithmetic is shown to be equivalent to the existence of fixed points of a certain type of update procedure, which is implicit in the epsilon-substitution met...
Jeremy Avigad
CGF
2011
14 years 7 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
123
Voted
CORR
2008
Springer
108views Education» more  CORR 2008»
15 years 3 months ago
Hierarchical Bag of Paths for Kernel Based Shape Classification
Graph kernels methods are based on an implicit embedding of graphs within a vector space of large dimension. This implicit embedding allows to apply to graphs methods which where u...
François-Xavier Dupé, Luc Brun
132
Voted
CGF
2005
149views more  CGF 2005»
15 years 3 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...