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» The Implicit Pipeline Method
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MEMOCODE
2005
IEEE
14 years 3 months ago
PyPBS design and methodologies
This paper presents results on processor specification from a specialized high-level finite state machine (FSM) language. The language is an extension and enhancement of earlier...
Greg Hoover, Forrest Brewer
MLQ
2002
76views more  MLQ 2002»
13 years 9 months ago
Update Procedures and the 1-Consistency of Arithmetic
The 1-consistency of arithmetic is shown to be equivalent to the existence of fixed points of a certain type of update procedure, which is implicit in the epsilon-substitution met...
Jeremy Avigad
CGF
2011
13 years 1 months ago
A Shader Framework for Rapid Prototyping of GPU-Based Volume Rendering
In this paper, we present a rapid prototyping framework for GPU-based volume rendering. Therefore, we propose a dynamic shader pipeline based on the SuperShader concept and illust...
Christian Rieder, Stephan Palmer, Florian Link, Ho...
CORR
2008
Springer
108views Education» more  CORR 2008»
13 years 10 months ago
Hierarchical Bag of Paths for Kernel Based Shape Classification
Graph kernels methods are based on an implicit embedding of graphs within a vector space of large dimension. This implicit embedding allows to apply to graphs methods which where u...
François-Xavier Dupé, Luc Brun
CGF
2005
149views more  CGF 2005»
13 years 9 months ago
Real-Time Ray-Casting and Advanced Shading of Discrete Isosurfaces
This paper presents a real-time rendering pipeline for implicit surfaces defined by a regular volumetric grid of samples. We use a ray-casting approach on current graphics hardwar...
Markus Hadwiger, Christian Sigg, Henning Scharsach...