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KDD
2006
ACM
272views Data Mining» more  KDD 2006»
14 years 10 months ago
YALE: rapid prototyping for complex data mining tasks
KDD is a complex and demanding task. While a large number of methods has been established for numerous problems, many challenges remain to be solved. New tasks emerge requiring th...
Ingo Mierswa, Michael Wurst, Ralf Klinkenberg, Mar...
CHI
2006
ACM
14 years 10 months ago
Talk to me: foundations for successful individual-group interactions in online communities
People come to online communities seeking information, encouragement, and conversation. When a community responds, participants benefit and become more committed. Yet interactions...
Jaime Arguello, Brian S. Butler, Elisabeth Joyce, ...
CHI
2006
ACM
14 years 10 months ago
Olfoto: designing a smell-based interaction
We present a study into the use of smell for searching digital photo collections. Many people now have large photo libraries on their computers and effective search tools are need...
Stephen A. Brewster, David K. McGookin, Christophe...
CHI
2005
ACM
14 years 10 months ago
Compensating for low frame rates
Experiments were conducted to investigate the interdependency of frame rates (30, 15, 10 fps) and audiovisual skew (from +163 to -233 ms1 ). Noised nonsense words like 'abaga...
Hendrik Knoche, Hermann de Meer, David Kirsh
CHI
2003
ACM
14 years 10 months ago
Where on-line meets on the streets: experiences with mobile mixed reality games
We describe two games in which online participants collaborated with mobile participants on the city streets. In the first, the players were online and professional performers wer...
Martin Flintham, Steve Benford, Rob Anastasi, Terr...
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