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IE
2007
13 years 10 months ago
Dramatic flow in interactive 3D narrative
The concept of dramatic level is crucial for a model of dramatic flow. We present a framework to maintain optimal dramatic flow in an interactive 3D environment where both linea...
Alyx Macfadyen, Andrew Stranieri, John Yearwood
FPLAY
2008
13 years 10 months ago
Intelligent adaptation of digital game-based learning
Games for learning cannot take the same design approach as games when targeting audiences. While players of entertainment games have the luxury of choosing games that suit them, s...
Brian Magerko, Carrie Heeter, Joe Fitzgerald, Ben ...
APVIS
2010
13 years 10 months ago
Shape-based transfer functions for volume visualization
We present a novel classification technique for volume visualization that takes the shape of volumetric features into account. The presented technique enables the user to distingu...
Jörg-Stefan Praßni, Timo Ropinski, J&ou...
BCSHCI
2008
13 years 10 months ago
Heterogeneity in the usability evaluation process
Current prediction models for usability evaluations are based on stochastic distributions derived from series of Bernoulli processes. The underlying assumption of these models is ...
Martin Schmettow
BCSHCI
2007
13 years 10 months ago
Interaction designers' use of their repertoire in meetings with clients
An important part of an interaction designer’s work is meeting with clients during design sessions. It is of great importance that the designers participate in establishing some...
Per Sökjer
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