Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
We present a method for representing solid objects with spatiallyvarying oriented textures by repeatedly pasting solid texture exemplars. The underlying concept is to extend the 2...
This paper presents PB-FFD, a novel, interactive, point-based technique for performing free-form deformation of polygonal meshes. First, a volumetric deformation space is de ned a...
For Video-On-Demand (VOD) systems, it is important to provide Quality of Service (QoS) to more clients under limited resources. In this paper, the performance scalability in clust...
Dongmahn Seo, Joahyoung Lee, Yoon Kim, Changyeol C...
In this article, we describe our experiences in implementing an experimental wide-area GMPLS network called CHEETAH (Circuit-Switched End-to-End Transport Architecture). The key c...