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CAD
2005
Springer
13 years 8 months ago
From early virtual garment simulation to interactive fashion design
Virtual garment design and simulation involves a combination of a large range of techniques, involving mechanical simulation, collision detection, and user interface techniques fo...
Pascal Volino, Frederic Cordier, Nadia Magnenat-Th...
TOG
2008
158views more  TOG 2008»
13 years 8 months ago
Lapped solid textures: filling a model with anisotropic textures
We present a method for representing solid objects with spatiallyvarying oriented textures by repeatedly pasting solid texture exemplars. The underlying concept is to extend the 2...
Kenshi Takayama, Makoto Okabe, Takashi Ijiri, Take...
JGTOOLS
2007
119views more  JGTOOLS 2007»
13 years 8 months ago
PB-FFD: A Point-Based Technique for Free-Form Deformation
This paper presents PB-FFD, a novel, interactive, point-based technique for performing free-form deformation of polygonal meshes. First, a volumetric deformation space is de ned a...
Kevin T. McDonnell, Hong Qin
JSA
2007
100views more  JSA 2007»
13 years 8 months ago
Resource consumption-aware QoS in cluster-based VOD servers
For Video-On-Demand (VOD) systems, it is important to provide Quality of Service (QoS) to more clients under limited resources. In this paper, the performance scalability in clust...
Dongmahn Seo, Joahyoung Lee, Yoon Kim, Changyeol C...
JSAC
2007
95views more  JSAC 2007»
13 years 8 months ago
Experiences in implementing an experimental wide-area GMPLS network
In this article, we describe our experiences in implementing an experimental wide-area GMPLS network called CHEETAH (Circuit-Switched End-to-End Transport Architecture). The key c...
Xiangfei Zhu, Xuan Zheng, Malathi Veeraraghavan
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