This study focuses on motion in user interfaces as a design element which can contribute to an improved user experience of digital media entertainment. The design for user experien...
Adaptive personalization, where the system adapts the interface to a user's needs, has the potential for significant performance benefits on small screen devices. However, re...
The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
The utility of a handheld device is often constrained by the battery life, particularly with recent usage patterns where the device is likely to be powered on at all times. The di...
Tim Harter, Sander Vroegindeweij, Erik Geelhoed, M...