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IJKESDP
2010
117views more  IJKESDP 2010»
13 years 7 months ago
Constitution of Ms.PacMan player with critical-situation learning mechanism
Abstract— We previously proposed evolutionary fuzzy systems of playing Ms.PacMan for the competitions. As a consequence of the evolution, reflective action rules such that PacMa...
Hisashi Handa
PVLDB
2010
168views more  PVLDB 2010»
13 years 7 months ago
Transforming XML Documents as Schemas Evolve
Database systems often use XML schema to describe the format of valid XML documents. Usually, this format is determined when the system is designed. Sometimes, in an already funct...
Jarek Gryz, Marcin Kwietniewski, Stephanie Hazlewo...
INTERACTIONS
2010
92views more  INTERACTIONS 2010»
13 years 5 months ago
PUX: patterns of user experience
s from a concrete to a new abstract level of description [1]. Rises in abstraction level happen regularly in all fields, but the key difference in Alexander's work was that ra...
Alan F. Blackwell, Sally Fincher
CVPR
2011
IEEE
13 years 4 months ago
On Deep Generative Models with Applications to Recognition
The most popular way to use probabilistic models in vision is first to extract some descriptors of small image patches or object parts using well-engineered features, and then to...
Marc', Aurelio Ranzato, Joshua Susskind, Volodymyr...
JIPS
2010
154views more  JIPS 2010»
13 years 3 months ago
Mining Spatio-Temporal Patterns in Trajectory Data
Spatio-temporal patterns extracted from historical trajectories of moving objects reveal important knowledge about movement behavior for high quality LBS services. Existing approac...
Juyoung Kang 0002, Hwan-Seung Yong