A growing number of applications seek to incorporate automatically generated narrative structure into interactive virtual environments. In this paper, we evaluate a representation...
Members of multi-robot teams may need to collaborate to accomplish a task due to differences in capabilities. This paper describes an extension of the ALLIANCE architecture that e...
We introduce mCP nets, an extension of the CP net formalism to model and handle the qualitative and conditional preferences of multiple agents. We give a number of different seman...
Francesca Rossi, Kristen Brent Venable, Toby Walsh
Helping behavior in effective teams is enabled by some overlapping "shared mental models" that are developed and maintained by members of the team. In this paper, we tak...
In a team-based multiagent system, the ability to construct a model of an opponent team's joint behavior can be useful for determining an agent's expected distribution o...