The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
This paper presents an adaptation of the peepholing method to regression trees. Peepholing was described as a means to overcome the major computational bottleneck of growing classi...
In this paper, we discuss the development of a multi agent system working on the Semantic Web environment by using a new framework called SEAGENT. SEAGENT is a new agent developmen...
Oguz Dikenelli, Riza Cenk Erdur, Geylani Kardas, &...
The fundamental challenge faced by any visual system within natural environments is the ambiguity caused by the fact that light that falls on the system’s sensors conflates mult...
Ehud Schlessinger, Peter J. Bentley, R. Beau Lotto
Abstract. This paper introduces a new algorithm, based on the concept of ejection chains, to effectively target vehicle routing problems with time window constraints (VRPTW). Ejec...