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ATAL
2006
Springer
14 years 2 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford
AIS
2006
Springer
13 years 11 months ago
Computers and knowledge: a dialogical approach
Artificial intelligence researchers interested in knowledge and in designing and implementing digitized artifacts for representing or sharing knowledge play a crucial role in the ...
Christian Brassac
ECAL
2007
Springer
14 years 5 months ago
The Evolution of Pain
We describe two simple simulations in which artificial organisms evolve an ability to respond to inputs from within their own body and these inputs themselves can evolve. In the fi...
Alberto Acerbi, Domenico Parisi
ADMI
2010
Springer
14 years 16 days ago
Clustering in a Multi-Agent Data Mining Environment
A Multi-Agent based approach to clustering using a generic Multi-Agent Data Mining (MADM) framework is described. The process use a collection of agents, running several different ...
Santhana Chaimontree, Katie Atkinson, Frans Coenen
ECAL
2007
Springer
14 years 5 months ago
Emergence of Genetic Coding: An Information-Theoretic Model
This paper1 introduces a simple model for evolutionary dynamics approaching the “coding threshold”, where the capacity to symbolically represent nucleic acid sequences emerges ...
Piraveenan Mahendra, Daniel Polani, Mikhail Prokop...