This paper presents CIRCE, an environment for the analysis of natural language requirements. CIRCE is first presented in terms of its architecture, based on a transformational para...
This paper describes a multi-perspective software visualization environment, SHriMP, which combines single view and multi-view techniques to support software exploration at both t...
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
In this paper, we present a framework for 6D absolute scale motion and structure estimation of a multi-camera system in challenging indoor environments. It operates in real-time a...
Tim Kazik, Laurent Kneip, Janosch Nikolic, Marc Po...
Viewpoint modeling is an effective technique for specifying complex software systems in terms of a set of independent viewpoints and correspondences between them. Each viewpoint f...