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ASE
2006
104views more  ASE 2006»
13 years 7 months ago
On the Systematic Analysis of Natural Language Requirements with C
This paper presents CIRCE, an environment for the analysis of natural language requirements. CIRCE is first presented in terms of its architecture, based on a transformational para...
Vincenzo Ambriola, Vincenzo Gervasi
CASCON
2000
99views Education» more  CASCON 2000»
13 years 8 months ago
A multi-perspective software visualization environment
This paper describes a multi-perspective software visualization environment, SHriMP, which combines single view and multi-view techniques to support software exploration at both t...
Jingwei Wu, Margaret-Anne D. Storey
GRAPHICSINTERFACE
2011
12 years 11 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
CVPR
2012
IEEE
11 years 10 months ago
Real-time 6D stereo Visual Odometry with non-overlapping fields of view
In this paper, we present a framework for 6D absolute scale motion and structure estimation of a multi-camera system in challenging indoor environments. It operates in real-time a...
Tim Kazik, Laurent Kneip, Janosch Nikolic, Marc Po...
EDOC
2009
IEEE
13 years 11 months ago
Realizing Correspondences in Multi-viewpoint Specifications
Viewpoint modeling is an effective technique for specifying complex software systems in terms of a set of independent viewpoints and correspondences between them. Each viewpoint f...
José Raúl Romero, Juan Ignacio Jaen,...