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PRESENCE
2000
92views more  PRESENCE 2000»
13 years 7 months ago
Virtual Explorer: Interactive Virtual Environment for Education
The Virtual Explorer project of the Senses Bureau at the University of California, San Diego, focuses on creating immersive, highly interactive environments for education and scie...
Kevin L. Dean, Xyler S. Asay-Davis, Evan M. Finn, ...
AGS
2009
Springer
14 years 2 months ago
Pogamut 3 Can Assist Developers in Building AI (Not Only) for Their Videogame Agents
Many research projects oriented on control mechanisms of virtual agents in videogames have emerged in recent years. However, this boost has not been accompanied with the emergence ...
Jakub Gemrot, Rudolf Kadlec, Michal Bída, O...
EUROPAR
2009
Springer
14 years 1 days ago
Detailed Performance Analysis Using Coarse Grain Sampling
Performance evaluation tools enable analysts to shed light on how applications behave both from a general point of view and at concrete execution points, but cannot provide detaile...
Harald Servat, Germán Llort, Judit Gimenez,...
CHI
2004
ACM
14 years 7 months ago
A portable system for anywhere interactions
Interactions have taken off from the confinement of a single screen into various personal devices. Projected an interface onto different parts of a physical environment is an esca...
Noi Sukaviriya, Rick Kjeldsen, Claudio S. Pinhanez...
ESCIENCE
2006
IEEE
14 years 1 months ago
Identifying Tools to Support Schools' Collaborative Teaching and Learning
Integration of e-Science and Grid technologies into curriculum teaching is currently an ambitious aim for teachers and school infrastructures to organise. However, it can expose c...
Hilary Smith, Joshua Underwood, Geraldine Fitzpatr...