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» The Large-Display User Experience
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CHI
2006
ACM
14 years 10 months ago
Direct pointer: direct manipulation for large-display interaction using handheld cameras
This paper describes the design and evaluation of a technique, Direct Pointer, that enables users to interact intuitively with large displays using cameras equipped on handheld de...
Hao Jiang, Eyal Ofek, Neema Moraveji, Yuanchun Shi
MM
2006
ACM
129views Multimedia» more  MM 2006»
14 years 4 months ago
GVU-PROCAMS: enabling novel projected interfaces
Front projection allows large displays to be deployed relatively easily. However, it is sometimes difficult to find a location to place a projector, especially for ad-hoc instal...
Jay Summet, Matthew Flagg, James M. Rehg, Gregory ...
INTERACT
2003
13 years 11 months ago
Enticing People to Interact with Large Public Displays in Public Spaces
: Large displays are increasingly being placed in public places to support community and social activities. However, a major problem that has been observed with this new form of pu...
Harry Brignull, Yvonne Rogers
CHI
2003
ACM
14 years 10 months ago
With similar visual angles, larger displays improve spatial performance
Large wall-sized displays are becoming prevalent. Although researchers have articulated qualitative benefits of group work on large displays, little work has been done to quantify...
Desney S. Tan, Darren Gergle, Peter Scupelli, Rand...
TABLETOP
2007
IEEE
14 years 4 months ago
Supporting Multiple Off-Axis Viewpoints at a Tabletop Display
A growing body of research is investigating the use of tabletop displays, in particular to support collaborative work. People often interact directly with these displays, typicall...
Mark S. Hancock, M. Sheelagh T. Carpendale