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» The Large-Display User Experience
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148
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ICSE
2007
IEEE-ACM
16 years 3 months ago
The Role of Experience and Ability in Comprehension Tasks Supported by UML Stereotypes
Proponents of design notations tailored for specific application domains or reference architectures, often available in the form of UML stereotypes, motivate them by improved unde...
Filippo Ricca, Massimiliano Di Penta, Marco Torchi...
126
Voted
ACMACE
2009
ACM
15 years 10 months ago
Exposure effect on experience and visual perception in stereoscopic visual presentations
The advent of new technologies in cinema, theatre and virtual reality together with increasing demands for new content, are pushing the boundaries of filmmaking and storytelling t...
Wendy Ann Mansilla, Andrew Perkis, Touradj Ebrahim...
124
Voted
DIGRA
2005
Springer
15 years 9 months ago
Presence experience in mobile gaming
As a growing number of people play computer games with small-screen mobile devices such as handheld computers, mobile phones and handheld game consoles, it is important to know wh...
Jari Laarni, Niklas Ravaja, Timo Saari
115
Voted
BTLAB
1997
Springer
15 years 7 months ago
A Real-Life Experiment in Creating an Agent Marketplace
Software agents help people with time consuming activities. One increasingly popular application for software agents is electronic commerce, namely having agents buy and sell good...
Anthony Chavez, Daniel Dreilinger, Robert H. Guttm...
142
Voted
AVI
2010
15 years 5 months ago
Experiences with mouse control in multi-display environments
It is now increasingly common to extend private workstations with large public displays into a shared multi-display environment. Mouse-based interaction across multiple displays p...
Manuela Waldner, Dieter Schmalstieg