It is often thought that learning algorithms that track the best solution, as opposed to converging to it, are important only on nonstationary problems. We present three results s...
In this paper we describe our approach to realize a pervasive (computing) learning environment for children based on augmented toys: traditional toys that are equipped with pervas...
This paper presents a multi-component; distributed system (MuDiS) based solution for building a virtual learning environment which combines a wide range of technology, tools and d...
Course material for electronic learning environments is often structured using schema languages. During the specification and development of course material, many mistakes can be m...