Goal recognition in digital games involves inferring players’ goals from observed sequences of low-level player actions. Goal recognition models support player-adaptive digital ...
Eun Y. Ha, Jonathan P. Rowe, Bradford W. Mott, Jam...
: The complex usage of mobile devices coupled with their limited resources in terms of display and processing suggests that being able to understand the context of the user would b...
Within the creativity community, researchers and practitioners have developed and studied various support tools and environments. It is important to learn from these tools and env...
Automatically determining the situation of an ad-hoc group of people and devices within a smart environment is a significant challenge in pervasive computing systems. Current appro...
The study of transportability aims to identify conditions under which causal information learned from experiments can be reused in a different environment where only passive obser...