This paper presents a robust unsupervised learning approach for detection of anomalies in patterns of human behavior using multi-modal smart environment sensor data. We model the ...
Abstract. In this paper, we describe an innovative concept of threedimensional interactive educational games that combine the excitement and looks of popular computer games with th...
Agents (hardware or software) that act autonomously in an environment have to be able to integrate three basic behaviors: planning, execution, and learning. This integration is man...
Abstract— A combination of backpropagation and neuroevolution is used to train a neural network visual controller for agents in the Quake II environment. The agents must learn to...
Since cognition could be treated as problem-solving issues based on dynamical knowledge transferring and propagation, the meta-learning and group learning are put forward in confor...