Soft shadows and penumbra regions generated by extended light sources such as linear and area lights are visual effects that significantly contribute to the realism of a scene. In ...
Wolfgang Heidrich, Stefan Brabec, Hans-Peter Seide...
In this paper we consider the problem of computing and removing interreflections in photographs of real scenes. Towards this end, we introduce the problem of inverse light transp...
Steven M. Seitz, Yasuyuki Matsushita, Kiriakos N. ...
Nearly all existing methods for stereo reconstruction assume that scene reflectance is Lambertian, and make use of color constancy as a matching invariant. We introduce a new inva...
We propose a novel approach that uses disparity-compensated lifting for wavelet compression of light fields. Disparity compensation is incorporated into the lifting structure for...
The appearance of a rough surface is affected by the direction from which it is lit and texture classifiers should account for this. We propose a classifier that is robust to ligh...
Mike J. Chantler, Ged McGunnigle, A. Penirschke, M...