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» The Localization of Digital Games: A Case Study in China
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WDAG
2009
Springer
146views Algorithms» more  WDAG 2009»
14 years 2 months ago
Dynamics in Network Interaction Games
We study the convergence times of dynamics in games involving graphical relationships of players. Our model of local interaction games generalizes a variety of recently studied ga...
Martin Hoefer, Siddharth Suri
IJCAI
2003
13 years 8 months ago
Local-Effect Games
We present a new class of games, local-effect games (LEGs), which exploit structure in a different way from other compact game representations studied in AI. We show both theoreti...
Kevin Leyton-Brown, Moshe Tennenholtz
CAISE
2005
Springer
14 years 29 days ago
Ontology Management: a Case Study and Research Plans
We foresee that ontologies for interoperability are likely organized by a loosely linked network. In the case of digital libraries, the network is realized by a federation of ontol...
Jeroen Hoppenbrouwers, Manfred A. Jeusfeld, Hans W...
CSCL
2010
13 years 2 months ago
Using activity theory to understand intergenerational play: The case of Family Quest
We implemented a five-week family program called Family Quest where parents and children ages 9 to 13 played Quest Atlantis, a multiuser 3D educational computer game, at a local af...
Sinem Siyahhan, Sasha A. Barab, Michael P. Downton
JLBS
2008
82views more  JLBS 2008»
13 years 7 months ago
Leveraging explicitly disclosed location information to understand tourist dynamics: a case study
In recent years, the large deployment of mobile devices has led to a massive increase in the volume of records of where people have been and when they were there. The analysis of t...
Fabien Girardin, Filippo Dal Fiore, Carlo Ratti, J...