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NETGAMES
2005
ACM
14 years 1 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
PADS
2005
ACM
14 years 1 months ago
The WarpIV Simulation Kernel
ct This paper provides an overview of the WarpIV Simulation Kernel that was designed to be an initial implementation of the Standard Simulation Architecture (SSA). WarpIV is the ne...
Jeffrey S. Steinman
SAC
2005
ACM
14 years 1 months ago
Discovery and regeneration of hidden emails
The popularity of email has triggered researchers to look for ways to help users better organize the enormous amount of information stored in their email folders. One challenge th...
Giuseppe Carenini, Raymond T. Ng, Xiaodong Zhou, E...
SBCCI
2005
ACM
114views VLSI» more  SBCCI 2005»
14 years 1 months ago
Traffic generation and performance evaluation for mesh-based NoCs
The designer of a system on a chip (SoC) that connects IP cores through a network on chip (NoC) needs methods to support application performance evaluation. Two key aspects these ...
Leonel Tedesco, Aline Mello, Diego Garibotti, Ney ...
SIGIR
2005
ACM
14 years 1 months ago
Linear discriminant model for information retrieval
This paper presents a new discriminative model for information retrieval (IR), referred to as linear discriminant model (LDM), which provides a flexible framework to incorporate a...
Jianfeng Gao, Haoliang Qi, Xinsong Xia, Jian-Yun N...
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