—We present a scheme for view-dependent level-of-detail control that is implemented entirely on programmable graphics hardware. Our scheme selectively refines and coarsens an ar...
Whilst much emphasis in AI has been placed on the use of goals in problem solving, less emphasis has been placed on the role of perception and experience. In this paper we show th...
Although memory-based classifiers offer robust classification performance, their widespread usage on embedded devices is hindered due to the device's limited memory resources...
We consider the problem of revenue-optimal dynamic mechanism design in settings where agents' types evolve over time as a function of their (both public and private) experien...
The focus of research in acceleration structures for ray tracing recently shifted from render time to time to image, the sum of build time and render time, and also the memory foo...