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IJCAI
1993
13 years 11 months ago
Learning of Resource Allocation Strategies for Game Playing
Human chess players exhibit a large variation in the amount of time they allocate for each move. Yet, the problem of devising resource allocation strategies for game playing did n...
Shaul Markovitch, Yaron Sella
AUTOMATICA
2008
88views more  AUTOMATICA 2008»
13 years 10 months ago
Control design with guaranteed ultimate bound for perturbed systems
We present a new control design method for perturbed multiple-input systems, which guarantees any desired componentwise ultimate bound on the system state. The method involves eig...
Ernesto Kofman, María M. Seron, Hernan Haim...
TSMC
2002
136views more  TSMC 2002»
13 years 9 months ago
Expertness based cooperative Q-learning
By using other agents' experiences and knowledge, a learning agent may learn faster, make fewer mistakes, and create some rules for unseen situations. These benefits would be ...
Majid Nili Ahmadabadi, Masoud Asadpour
ICMCS
2007
IEEE
127views Multimedia» more  ICMCS 2007»
14 years 4 months ago
Joint Motion and Color Statistical Video Processing for Motion Segmentation
Vast amounts of digital multimedia data are being produced and distributed today, so methods for the efficient and reliable extraction of information from video data are becoming...
Alexia Briassouli, Vasileios Mezaris, Yiannis Komp...
BMCBI
2010
147views more  BMCBI 2010»
13 years 10 months ago
CNstream: A method for the identification and genotyping of copy number polymorphisms using Illumina microarrays
Background: Understanding the genetic basis of disease risk in depth requires an exhaustive knowledge of the types of genetic variation. Very recently, Copy Number Variants (CNVs)...
Arnald Alonso, Antonio Julià, Raül Tor...