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» The Methods of Approximation and Lifting in Real Computation
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ATAL
2009
Springer
14 years 2 months ago
An empirical analysis of value function-based and policy search reinforcement learning
In several agent-oriented scenarios in the real world, an autonomous agent that is situated in an unknown environment must learn through a process of trial and error to take actio...
Shivaram Kalyanakrishnan, Peter Stone
MIA
2010
170views more  MIA 2010»
13 years 2 months ago
Linear intensity-based image registration by Markov random fields and discrete optimization
We propose a framework for intensity-based registration of images by linear transformations, based on a discrete Markov Random Field (MRF) formulation. Here, the challenge arises ...
Darko Zikic, Ben Glocker, Oliver Kutter, Martin Gr...
CVPR
2012
IEEE
11 years 10 months ago
Discrete texture traces: Topological representation of geometric context
Modeling representations of image patches that are quasi-invariant to spatial deformations is an important problem in computer vision. In this paper, we propose a novel concept, t...
Jan Ernst, Maneesh Kumar Singh, Visvanathan Ramesh
3DPVT
2006
IEEE
202views Visualization» more  3DPVT 2006»
14 years 1 months ago
Visual Shapes of Silhouette Sets
Shape from silhouette methods are extensively used to model dynamic and non-rigid objects using binary foreground-background images. Since the problem of reconstructing shapes fro...
Jean-Sébastien Franco, Marc Lapierre, Edmon...
CGF
2002
145views more  CGF 2002»
13 years 7 months ago
Local Physical Models for Interactive Character Animation
Our goal is to design and build a tool for the creation of expressive character animation. Virtual puppetry, also known as performance animation, is a technique in which the user ...
Sageev Oore, Demetri Terzopoulos, Geoffrey E. Hint...