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» The Methods of Approximation and Lifting in Real Computation
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ECCV
2006
Springer
14 years 9 months ago
Triangulation for Points on Lines
Triangulation consists in finding a 3D point reprojecting the best as possible onto corresponding image points. It is classical to minimize the reprojection error, which, in the p...
Adrien Bartoli, Jean-Thierry Lapresté
GECCO
2010
Springer
178views Optimization» more  GECCO 2010»
14 years 14 days ago
Crossing the reality gap in evolutionary robotics by promoting transferable controllers
The reality gap, that often makes controllers evolved in simulation inefficient once transferred onto the real system, remains a critical issue in Evolutionary Robotics (ER); it p...
Sylvain Koos, Jean-Baptiste Mouret, Stéphan...
SIGMOD
2008
ACM
191views Database» more  SIGMOD 2008»
14 years 7 months ago
Efficient aggregation for graph summarization
Graphs are widely used to model real world objects and their relationships, and large graph datasets are common in many application domains. To understand the underlying character...
Yuanyuan Tian, Richard A. Hankins, Jignesh M. Pate...
BMVC
2001
13 years 10 months ago
A Buyer's Guide to Euclidean Elliptical Cylindrical and Conical Surface Fitting
The ability to construct CAD or other object models from edge and range data has a fundamental meaning in building a recognition and positioning system. While the problem of model...
Petko Faber, Robert B. Fisher
PAMI
2006
132views more  PAMI 2006»
13 years 7 months ago
Rapid Object Indexing Using Locality Sensitive Hashing and Joint 3D-Signature Space Estimation
We propose a new method for rapid 3D object indexing that combines feature-based methods with coarse alignment-based matching techniques. Our approach achieves a sublinear complexi...
Bogdan Matei, Ying Shan, Harpreet S. Sawhney, Yi T...