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EUROPAR
2008
Springer
15 years 5 months ago
Compile-Time and Run-Time Issues in an Auto-Parallelisation System for the Cell BE Processor
Abstract. We describe compiler and run-time optimisations for effective autoparallelisation of C++ programs on the Cell BE architecture. Auto-parallelisation is made easier by anno...
Alastair F. Donaldson, Paul Keir, Anton Lokhmotov
AAAI
2010
15 years 5 months ago
A Temporal Proof System for General Game Playing
A general game player is a system that understands the rules of unknown games and learns to play these games well without human intervention. A major challenge for research in Gen...
Michael Thielscher, Sebastian Voigt
IC
2004
15 years 5 months ago
Mobile Agents: A Construction Kit for Mobile Device Applications
Abstract-- Mobile Agents are a well-known programming paradigm nowadays. There is a multitude of research concerning Mobile Agent Systems with emphasize on agent coordination, agen...
Michael Friedrich, Kirsten Terfloth, Gerd Nusser, ...
EFDBS
2003
15 years 5 months ago
Implementing Mediators through Virtual Updateable Views
Mediators are considered basic architectural units for integration of distributed, heterogeneous information resources. In the paper we propose powerful virtual updateable views as...
Hanna Kozankiewicz, Jacek Leszczylowski, Kazimierz...
ECAI
2010
Springer
15 years 5 months ago
ISAC - Instance-Specific Algorithm Configuration
We present a new method for instance-specific algorithm configuration (ISAC). It is based on the integration of the algorithm configuration system GGA and the recently proposed sto...
Serdar Kadioglu, Yuri Malitsky, Meinolf Sellmann, ...