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» The Myth of the Educational Computer
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ITICSE
2004
ACM
14 years 3 months ago
Experiences with teaching design patterns
In this paper, we present an assignment for a course on Design patterns at the masters level, where students have to adapt an existing program to meet additional requirements. We ...
Sylvia Stuurman, Gert Florijn
SIGCSE
2008
ACM
128views Education» more  SIGCSE 2008»
13 years 10 months ago
Cybercivics: a novel approach to reaching k-12 students with the social relevance of computer science
This paper describes CyberCivics, a novel approach to computer science outreach that integrates hands-on computing experiences with the study of contemporary social and political ...
Jim Owens, Jeanna Matthews
CHI
2000
ACM
14 years 2 months ago
curlybot: designing a new class of computational toys
We introduce an educational toy, called curlybot, as the basis for a new class of toys aimed at children in their early stages of development – ages four and up. curlybot is an ...
Phil Frei, Victor Su, Bakhtiar Mikhak, Hiroshi Ish...
SIGCSE
2006
ACM
188views Education» more  SIGCSE 2006»
14 years 4 months ago
A data mining course for computer science: primary sources and implementations
An undergraduate elective course in data mining provides a strong opportunity for students to learn research skills, practice data structures, and enhance their understanding of a...
David R. Musicant
SIGCSE
1999
ACM
119views Education» more  SIGCSE 1999»
14 years 2 months ago
Granularity in the design of interactive illustrations
We describe some issues in designing and building educational Java applets for an introductory computer graphics course. The design problem involves balancing educational goals of...
Daniel L. Gould, Rosemary Michelle Simpson, Andrie...