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» The Myth of the Educational Computer
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SIGCSE
2006
ACM
148views Education» more  SIGCSE 2006»
15 years 10 months ago
Back to basics in CS1 and CS2
This paper describes a significant redesign of the introductory courses at the University of Washington that has led to increased enrollments, increased student satisfaction and a...
Stuart Reges
SIGCSE
2006
ACM
179views Education» more  SIGCSE 2006»
15 years 10 months ago
Fifteen compilers in fifteen days
Traditional approaches to semester-long projects in compiler courses force students to implement the early stages of a compiler in depth; since many students fall behind, they hav...
Jeremy D. Frens, Andrew Meneely
IUI
2003
ACM
15 years 10 months ago
Inferring user goals from personality and behavior in a causal model of user affect
We present a probabilistic model, based on Dynamic Decision Networks, to assess user affect from possible causes of emotional arousal. The model relies on the OCC cognitive theory...
Xiaoming Zhou, Cristina Conati
ITICSE
2010
ACM
15 years 9 months ago
Skills and knowledge for hire: leeds source-it
We present a pilot for a student consultancy service offering students the opportunity to work with internal and external clients on real life projects to learn and enhance trans...
Royce Neagle, Alison Marshall, Roger Boyle
FPLAY
2008
15 years 6 months ago
A framework for games literacy and understanding games
Based on research that studied the challenges and difficulties faced by students taking games studies and game design courses, we propose that, while many students enrolled in gam...
José Pablo Zagal