We describe our approach and initial results in the participatory design of technology relevant to local rural livelihoods. Our approach to design and usability proceeds from rese...
Kevin Walker, Joshua Underwood, Timothy Mwololo Wa...
Designers of children's technology are often more interested in user motivation than those who design systems for adults. Since children's technology often has aims such...
Physical interactive environments can come in many forms: museum installations, amusement parks, experimental theaters, and more. Programming these environments has historically b...
This paper describes our experiences with the first partial deployment of Presentations Automatically Organized from Lectures (PAOL), a lecture recording system developed and tes...
Paul E. Dickson, W. Richards Adrion, Allen R. Hans...
The promise of Brain-Computer Interfaces (BCI) technology is to augment human capabilities by enabling interaction with computers through a conscious and spontaneous modulation of ...