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RTAS
2008
IEEE
14 years 1 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
DIGRA
2005
Springer
14 years 1 months ago
Contexts, pleasures and preferences: girls playing computer games
In this paper, issues of girls and their gaming preferences are explored through observations of computer games sessions at an all-girl state school. What emerged is that preferen...
Diane Carr
PCM
2009
Springer
197views Multimedia» more  PCM 2009»
14 years 2 months ago
A Hierarchical Semantics-Matching Approach for Sports Video Annotation
Text facilitated sports video analysis has achieved extensive success in video indexing, retrieval and summarization. A commonly adopted basis in previous work is the separate alig...
Chao Liang, Yi Zhang, Changsheng Xu, Jinqiao Wang,...
ACMACE
2009
ACM
14 years 5 days ago
Critical gameplay
How do games effect the way we problem solve, socialize, or even view the world? When we shoot do we learn to destroy obstacles instead of work around them? Does the binary world ...
Lindsay Grace
MM
2005
ACM
192views Multimedia» more  MM 2005»
14 years 1 months ago
Video2Cartoon: generating 3D cartoon from broadcast soccer video
In this demonstration, a prototype system for generating 3D cartoon from broadcast soccer video is proposed. This system takes advantage of computer vision (CV) and computer graph...
Dawei Liang, Yang Liu, Qingming Huang, Guangyu Zhu...