Often, video game designers must choose between creating a linear experience, and designing an open world with many different story lines that fail to form a tightly crafted narra...
In soccer videos, most significant actions are usually followed by close–up shots of players that take part in the action itself. Automatically annotating the identity of the p...
We present a generative model approach to explore intrinsic semantic structures in sport videos, e.g., the camera view in American football games. We will invoke the concept of se...
We present a novel single source peer-to-peer multicast architecture called GridMedia which mainly consists of 1) multi-sender based overlay multicast protocol (MSOMP) and 2) mult...
Meng Zhang, Yun Tang, Li Zhao, Jian-Guang Luo, Shi...
This paper describes a camera-based observation system for football games that is used for the automatic analysis of football games and reasoning about multi-agent activity. The o...
Michael Beetz, Nico von Hoyningen-Huene, Jan Bando...