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GROUP
2003
ACM
15 years 9 months ago
Text chat in action
Synchronous text communication is becoming recognized as a valuable workplace communication medium yet some studies of group text chat indicate that its properties can lead to int...
Jacki O'Neill, David Martin
ACMACE
2005
ACM
15 years 10 months ago
Rendezvous: supporting real-time collaborative mobile gaming in high latency environments
Despite the ever increasing popularity of handheld, networked gaming consoles, fully interactive real-time, multiplayer games designed for these platforms have yet to become a rea...
Angie Chandler, Joe Finney
SFM
2005
Springer
243views Formal Methods» more  SFM 2005»
15 years 9 months ago
Hermes: Agent-Based Middleware for Mobile Computing
Hermes is a middleware system for design and execution of activity-based applications in distributed environments. It supports mobile computation as an application implementation s...
Flavio Corradini, Emanuela Merelli
ISADS
2003
IEEE
15 years 9 months ago
A GUI Approach to Programming of TMO Frames and Design of Real-Time Distributed Computing Software
An advanced high-level approach for programming of real-time distributed computing applications, the TMO (Time-triggered Message-triggered Object) programming and specification sc...
K. H. Kim, Seok-Joong Kang
CHI
2004
ACM
16 years 4 months ago
Supporting social presence through lightweight photo sharing on and off the desktop
Lightweight photo sharing, particularly via mobile devices, is fast becoming a common communication medium used for maintaining a presence in the lives of friends and family. How ...
Scott Counts, Eric Fellheimer