Θk-graphs are geometric graphs that appear in the context of graph navigation. The shortest-path metric of these graphs is known to approximate the Euclidean complete graph up to...
Nicolas Bonichon, Cyril Gavoille, Nicolas Hanusse,...
In John Tantalo’s on-line game Planarity the player is given a non-plane straight-line drawing of a planar graph. The aim is to make the drawing plane as quickly as possible by m...
Estimating planar projective transform (homography) from a pair of images is a classical problem in computer vision. In this paper, we propose a novel algorithm for direct register...
Traditional computer vision and machine learning algorithms have been largely studied in a centralized setting, where all the processing is performed at a single central location....
In this paper, we discuss a method for representing and matching planar curves. The technique is based on using calculations from concentric circles to represent each curve by two...