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» The Object Group Design Pattern
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DPPI
2007
ACM
14 years 2 months ago
From entry to access: how shareability comes about
Abstract. Shareability is a design principle that refers to how a system, interface, or device engages a group of collocated, co-present users in shared interactions around the sam...
Eva Hornecker, Paul Marshall, Yvonne Rogers
IJCAI
2003
13 years 11 months ago
Mining Video Associations for Efficient Database Management
To support more efficient video database management, this paper explores the concept of video association mining, with which the association patterns are characterized by sequenti...
Xingquan Zhu, Xindong Wu
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 4 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
JOT
2006
121views more  JOT 2006»
13 years 10 months ago
Constructing persistent object-oriented models with standard C++
In this paper, it is suggested an approach and a design pattern for developing object-oriented models that need to be persistent, including the databases of moderate size, with us...
Alexander Kozynchenko
VTC
2010
IEEE
180views Communications» more  VTC 2010»
13 years 8 months ago
Dynamic Channel Reservation to Enhance Channel Access by Exploiting Structure of Vehicular Networks
Abstract—VANET protocols need to exploit the special structure of vehicular networks. This structure includes the onedimensional nature of roads, the structure of lanes, the grou...
Ray K. Lam, P. R. Kumar