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ISOOMS
1994
14 years 2 months ago
Quantitative and Qualitative Aspects of Object-Oriented Software Development
Although object-oriented programming techniques have evolved into an accepted technology with recognized benefits for software development, profound investigations of qualitative a...
Gustav Pomberger, Wolfgang Pree
PUC
2010
118views more  PUC 2010»
13 years 8 months ago
Designing playful interactions for social interaction and physical play
This paper describes three design values that we apply for designing playful interactions. Interactive play objects can stimulate social interaction and physical play by providing ...
Tilde Bekker, Janienke Sturm, Berry Eggen
CGF
2010
189views more  CGF 2010»
13 years 10 months ago
Space-in-Time and Time-in-Space Self-Organizing Maps for Exploring Spatiotemporal Patterns
Spatiotemporal data pose serious challenges to analysts in geographic and other domains. Owing to the complexity of the geospatial and temporal components, this kind of data canno...
Gennady L. Andrienko, Natalia V. Andrienko, Sebast...
DAGSTUHL
2007
13 years 11 months ago
Control Patterns in a Health Care Network
In this paper we present control patterns for the analysis and design of administrative control mechanisms in a network organization. A control pattern is a description of a generi...
Vera Kartseva, Joris Hulstijn, Jaap Gordijn, Yao-H...
SSD
2005
Springer
173views Database» more  SSD 2005»
14 years 3 months ago
On Discovering Moving Clusters in Spatio-temporal Data
A moving cluster is defined by a set of objects that move close to each other for a long time interval. Real-life examples are a group of migrating animals, a convoy of cars movin...
Panos Kalnis, Nikos Mamoulis, Spiridon Bakiras