We consider the problem of minimizing the number of ADMs in optical networks. All previous theoretical studies of this problem dealt with the off-line case, where all the lightpat...
Mordechai Shalom, Prudence W. H. Wong, Shmuel Zaks
In this paper, we advocate the problem of reusing Multiplayer Online Game (MOG) in Client-Server (C/S) architecture. The problem is that MOG services cannot continue to be provide...
The standard dynamic programming solution to finding k-medians on a line with n nodes requires O(kn2 ) time. Dynamic programming speedup techniques, e.g., use of the quadrangle i...
Abstract. We present a first constant performance guarantee for preemptive stochastic scheduling to minimize the sum of weighted completion times. For scheduling jobs with release ...
The one-step anticipatory algorithm (1s-AA) is an online algorithm making decisions under uncertainty by ignoring future non-anticipativity constraints. It makes near-optimal decis...