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HICSS
1996
IEEE
105views Biometrics» more  HICSS 1996»
14 years 25 days ago
DEVS-C++: A High Performance Modelling and Simulation Environment
Simulation of landscape ecosystems with high realism demands computing power greatly exceeding that of current workstation technology. However, the prospects are excellent that mo...
Bernard P. Zeigler, Yoonkeon Moon, Doohwan Kim, Je...
HICSS
1994
IEEE
109views Biometrics» more  HICSS 1994»
14 years 24 days ago
Constructing Distributed Schedulers Using the MESSIAHS Interface Language
The messiahs project is investigating mechanisms that support task placement in heterogeneous, distributed, autonomous systems. messiahs provides a substrate on which scheduling a...
Steve J. Chapin, Eugene H. Spafford
LREC
2010
138views Education» more  LREC 2010»
13 years 10 months ago
FOLKER: An Annotation Tool for Efficient Transcription of Natural, Multi-party Interaction
This paper presents FOLKER, an annotation tool developed for the efficient transcription of natural, multi-party interaction in a conversation analysis framework. FOLKER is being ...
Thomas Schmidt, Wilfried Schütte
WICSA
2008
13 years 10 months ago
Ready! Set! Go! An Action Research Agenda for Software Architecture Research
Software architecture practice is highly complex. Software architects interact with business as well as technical aspects of systems, often embedded in large and changing organiza...
Henrik Bærbak Christensen, Klaus Marius Hans...
ECIS
2001
13 years 10 months ago
Applicability of HCI research to e government applications
This paper gives an overview of the state of the art in the field of HCI (Human-Computer Interaction) and investigates the applicability of HCI research to the development of larg...
Felix Kossak, Wolfgang Eßmayr, Werner Winiwa...