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CVGIP
2006
116views more  CVGIP 2006»
13 years 8 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner
HYBRID
1999
Springer
14 years 6 days ago
Path Planning and Flight Controller Scheduling for an Autonomous Helicopter
Abstract. In this article we investigate how to generate flight trajectories for an autonomous helicopter. The planning strategy that we propose reflects the controller architect...
Magnus Egerstedt, Tak-John Koo, Frank Hoffmann, Sh...
ICRA
2009
IEEE
131views Robotics» more  ICRA 2009»
13 years 5 months ago
Efficient C-space and cost function updates in 3D for unmanned aerial vehicles
When operating in partially-known environments, autonomous vehicles must constantly update their maps and plans based on new sensor information. Much focus has been placed on devel...
Sebastian Scherer, Dave Ferguson, Sanjiv Singh
JIRS
2010
104views more  JIRS 2010»
13 years 6 months ago
On the Generation of Trajectories for Multiple UAVs in Environments with Obstacles
Abstract This paper presents a methodology based on a variation of the Rapidlyexploring Random Trees (RRTs) that generates feasible trajectories for a team of autonomous aerial veh...
Armando Alves Neto, Douglas Guimarães Macha...
AROBOTS
2008
158views more  AROBOTS 2008»
13 years 8 months ago
Learning traversability models for autonomous mobile vehicles
Autonomous mobile robots need to adapt their behavior to the terrain over which they drive, and to predict the traversability of the terrain so that they can effectively plan thei...
Michael Shneier, Tommy Chang, Tsai Hong, William P...