We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Abstract. In this article we investigate how to generate flight trajectories for an autonomous helicopter. The planning strategy that we propose reflects the controller architect...
Magnus Egerstedt, Tak-John Koo, Frank Hoffmann, Sh...
When operating in partially-known environments, autonomous vehicles must constantly update their maps and plans based on new sensor information. Much focus has been placed on devel...
Abstract This paper presents a methodology based on a variation of the Rapidlyexploring Random Trees (RRTs) that generates feasible trajectories for a team of autonomous aerial veh...
Autonomous mobile robots need to adapt their behavior to the terrain over which they drive, and to predict the traversability of the terrain so that they can effectively plan thei...
Michael Shneier, Tommy Chang, Tsai Hong, William P...